NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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ef_drawfreestrategy.h
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#ifndef NW4R_EF_DRAW_STRATEGY_DRAW_FREE_STRATEGY_H
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#define NW4R_EF_DRAW_STRATEGY_DRAW_FREE_STRATEGY_H
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#include <nw4r/types_nw4r.h>
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#include <nw4r/ef/drawstrategy/ef_drawstrategyimpl.h>
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namespace
nw4r {
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namespace
ef {
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class
DrawFreeStrategy :
public
DrawStrategyImpl {
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public
:
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DrawFreeStrategy();
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virtual
void
Draw(
const
DrawInfo
& rInfo,
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ParticleManager
* pManager);
// at 0xC
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void
InitGraphics(
const
DrawInfo
& rInfo,
ParticleManager
* pManager);
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};
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}
// namespace ef
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}
// namespace nw4r
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#endif
nw4r::ef::DrawInfo
Definition
ef_drawinfo.h:12
nw4r::ef::ParticleManager
Definition
ef_particlemanager.h:23
include
lib
nw4r
ef
drawstrategy
ef_drawfreestrategy.h
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