NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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ef_linkedobject.h
1#ifndef NW4R_EF_LINKED_OBJECT_H
2#define NW4R_EF_LINKED_OBJECT_H
3#include <nw4r/types_nw4r.h>
4
5#include <nw4r/math.h>
6#include <nw4r/ut.h>
7
8namespace nw4r {
9namespace ef {
10
12public:
13 ut::Link mMemoryLink; // at 0x0
14 ulong mObjectID; // at 0x8
15
16public:
17 u16 GetObjectIdx() const {
18 return mObjectID;
19 }
20};
21
22} // namespace ef
23} // namespace nw4r
24
25#endif