NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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ef_point.h
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#ifndef NW4R_EF_EMFORM_POINT_H
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#define NW4R_EF_EMFORM_POINT_H
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#include <nw4r/types_nw4r.h>
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#include <nw4r/ef/ef_emitterform.h>
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namespace
nw4r {
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namespace
ef {
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class
EmitterFormPoint :
public
EmitterForm {
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public
:
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EmitterFormPoint() {}
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virtual
void
Emission(
Emitter
* pEmitter,
ParticleManager
* pManager,
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int
count, ulong flags, f32* pParams, u16 life,
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f32 lifeRnd,
const
math::MTX34
* pSpace);
// at 0x8
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};
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}
// namespace ef
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}
// namespace nw4r
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#endif
nw4r::ef::Emitter
Definition
ef_emitter.h:79
nw4r::ef::ParticleManager
Definition
ef_particlemanager.h:23
nw4r::math::MTX34
Definition
math_types.h:208
include
lib
nw4r
ef
emform
ef_point.h
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