NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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eggGlobalDrawState.h
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#pragma once
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#include <lib/egg/gfxe/eggScreen.h>
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#include <lib/nw4r/math/mtx.hpp>
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namespace
EGG {
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namespace
GlobalDrawState {
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void
beginDrawView(
unsigned
short
,
const
nw4r::math::MTX34 &,
const
EGG::Screen &);
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extern
u32 sDrawFlag;
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};
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}
// namespace EGG
include
lib
egg
gfxe
eggGlobalDrawState.h
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