NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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eggLightTexture.h
1#pragma once
2
3#include <types.h>
4#include <egg/core/eggHeap.h>
5
6namespace EGG {
7
8namespace LightTexture {
9 void initialize(unsigned short, EGG::Heap*);
10}
11
12} // namespace EGG