NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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eggStateGX.hpp
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#pragma once
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#include <types.h>
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#include <lib/rvl/gx/GX.h>
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namespace
EGG {
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namespace
StateGX {
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void
initialize(
unsigned
short
,
unsigned
short
,
GXColor
, GXPixelFmt);
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void
resetGXCache();
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}
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}
// namespace EGG
GXColor
struct _GXColor GXColor
A 32-bit RGBA color.
include
lib
egg
gx
eggStateGX.hpp
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