2#include <game/framework/f_helper_unk.hpp>
5 if (mpArr ==
nullptr || mStatus == 0) {
17 if (mpArr ==
nullptr || mStatus == 2) {
21 while (mpArr[mCount]) {
22 mStatus =
vf_0xc(mpArr[mCount]);
23 if (mStatus != 2)
break;
26 if (value == 0)
break;
bool LoadOnlyOne()
[Unused].
virtual void vf_0x10(void *)
[Unused]. [Stripped out of binary].
virtual int vf_0xc(void *)
[Unused]. [Stripped out of binary].