NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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fdlibm_public.h
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#ifndef MSL_FDLIBM_PUBLIC_H
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#define MSL_FDLIBM_PUBLIC_H
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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/**
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* For including FDLIBM declarations without also including its many macros.
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*/
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double
atan(
double
x);
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double
ceil(
double
x);
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double
copysign(
double
x,
double
y);
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double
cos(
double
x);
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double
floor(
double
x);
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double
frexp(
double
x,
int
* eptr);
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double
ldexp(
double
value,
int
exp);
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double
modf(
double
x,
double
* iptr);
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double
sin(
double
x);
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double
tan(
double
x);
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double
acos(
double
x);
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double
asin(
double
x);
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double
atan2(
double
y,
double
x);
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double
fmod(
double
x,
double
y);
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double
pow(
double
x,
double
y);
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double
sqrt(
double
x);
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#ifdef __cplusplus
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}
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#endif
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#endif
include
lib
MSL
internal
fdlibm_public.h
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