NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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limits.h
1#ifndef MSL_LIMITS_H
2#define MSL_LIMITS_H
3#include <types.h>
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8#define CHAR_BIT 8
9
10#define SCHAR_MIN -127
11#define SCHAR_MAX 127
12#define UCHAR_MAX 255
13
14#define CHAR_MIN 0
15#define CHAR_MAX SCHAR_MAX
16
17#define SHRT_MIN -32767
18#define SHRT_MAX 32767
19#define USHRT_MAX 65535
20
21#define INT_MIN -2147483647
22#define INT_MAX 2147483647
23
24#define LONG_MIN INT_MIN
25#define LONG_MAX INT_MAX
26#define ULONG_MAX 4294967295
27
28#ifdef __cplusplus
29}
30#endif
31#endif