3#include <game/mLib/m_allocator.hpp>
5#include <lib/egg/core/eggHeap.h>
9 bool create(EGG::Heap *,
size_t);
12 void drawBefore(u8 maxDrawOrder);
13 void drawAfter(u8 minDrawOrder);
14 void drawBtween(u8 minDrawOrder, u8 maxDrawOrder);
15 mAllocator_c *getAllocator();
17 extern nw4r::ut::List l_list;
18 extern mAllocator_c *l_allocator;