NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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mem.h
1#ifndef MSL_MEM_H
2#define MSL_MEM_H
3#include <types.h>
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8void* memcpy(void*, const void*, size_t);
9void* memset(void*, int, size_t);
10void* memmove(void*, const void*, size_t);
11void* memchr(const void*, int, size_t);
12void* __memrchr(const void*, int, size_t);
13int memcmp(const void*, const void*, size_t);
14
15#ifdef __cplusplus
16}
17#endif
18#endif