NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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memory.h
1#ifndef RVL_SDK_IPC_MEMORY_H
2#define RVL_SDK_IPC_MEMORY_H
3#include <types.h>
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8s32 iosCreateHeap(void* base, u32 size);
9void* iosAllocAligned(s32 handle, u32 size, u32 align);
10s32 iosFree(s32 handle, void* block);
11
12#ifdef __cplusplus
13}
14#endif
15#endif