NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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memory.h
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#ifndef RVL_SDK_IPC_MEMORY_H
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#define RVL_SDK_IPC_MEMORY_H
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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s32 iosCreateHeap(
void
* base, u32 size);
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void
* iosAllocAligned(s32 handle, u32 size, u32 align);
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s32 iosFree(s32 handle,
void
* block);
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#ifdef __cplusplus
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}
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#endif
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#endif
include
lib
revolution
IPC
memory.h
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