NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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rel_init.cpp
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1#include <runtime/rel.h>
3
4extern "C" {
5
6__declspec(section ".ctors") extern voidFctPtr _ctors[];
7__declspec(section ".dtors") extern voidFctPtr _dtors[];
8
11void _prolog() {
12 ModuleConstructorsX(_ctors);
13 finalizeProlog();
14}
15
18void _epilog() {
19 finalizeEpilog();
20 ModuleDestructorsX(_dtors);
21}
22
25 ModuleUnresolved();
26}
27
28} // extern "C"
void _prolog()
Module initialization function.
Definition rel_init.cpp:11
void _unresolved()
Fall-back function for failed/incomplete module relocations.
Definition rel_init.cpp:24
void _epilog()
Module deinitialization function.
Definition rel_init.cpp:18