NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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scapi_prdinfo.h
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#ifndef RVL_SDK_SC_SCAPI_PRDINFO_H
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#define RVL_SDK_SC_SCAPI_PRDINFO_H
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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#define SC_PRDINFO_SIZE 0x100
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typedef
enum
{
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SC_AREA_JPN,
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SC_AREA_USA,
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SC_AREA_EUR,
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SC_AREA_AUS,
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SC_AREA_BRA,
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SC_AREA_TWN,
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SC_AREA_KOR,
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SC_AREA_HKG,
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SC_AREA_ASI,
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SC_AREA_LTN,
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SC_AREA_SAF,
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} SCProductArea;
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BOOL __SCF1(
const
char
* type,
char
* buf, u32 sz);
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BOOL SCGetProductAreaString(
char
* buf, u32 sz);
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s8 SCGetProductArea(
void
);
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#ifdef __cplusplus
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}
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#endif
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#endif
include
lib
revolution
SC
scapi_prdinfo.h
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