NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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scapi_prdinfo.h
1#ifndef RVL_SDK_SC_SCAPI_PRDINFO_H
2#define RVL_SDK_SC_SCAPI_PRDINFO_H
3#include <types.h>
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8#define SC_PRDINFO_SIZE 0x100
9
10typedef enum {
11 SC_AREA_JPN,
12 SC_AREA_USA,
13 SC_AREA_EUR,
14 SC_AREA_AUS,
15 SC_AREA_BRA,
16 SC_AREA_TWN,
17 SC_AREA_KOR,
18 SC_AREA_HKG,
19 SC_AREA_ASI,
20 SC_AREA_LTN,
21 SC_AREA_SAF,
22} SCProductArea;
23
24BOOL __SCF1(const char* type, char* buf, u32 sz);
25BOOL SCGetProductAreaString(char* buf, u32 sz);
26s8 SCGetProductArea(void);
27
28#ifdef __cplusplus
29}
30#endif
31#endif