NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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sjis_constants.h
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#pragma once
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// [This file must be edited in Shift JIS encoding]
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// [Translation: Heap that each process can have individually (fBase_c::mHeap)]
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#define F_BASE_HEAP_NAME "各プロセスが個別で持てるヒープ(fBase_c::mHeap)"
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// [Translation: Others (non-actors inheriting dBase_c)]
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#define D_BASE_KIND_STRING "その他(dBase_c継承の非アクター)"
include
constants
sjis_constants.h
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