NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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utfc.h
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/******************************************************************************
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*
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* Copyright (C) 2003-2012 Broadcom Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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******************************************************************************/
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/******************************************************************************
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*
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* UTF conversion utilities.
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*
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******************************************************************************/
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#ifndef UTFC_H
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#define UTFC_H
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#ifdef __cplusplus
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extern
"C"
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{
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#endif
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/*******************************************************************************
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**
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** Function utfc_16_to_8
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**
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** Description Convert a UTF-16 array to a null-terminated UTF-8 string.
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** Illegal characters are skipped.
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**
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** Returns Length of UTF-8 string in bytes.
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**
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*******************************************************************************/
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extern
UINT16 utfc_16_to_8(UINT8 *p_utf8, UINT16 utf8_len, UINT16 *p_utf16, UINT16 utf16_len);
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/*******************************************************************************
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**
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** Function utfc_8_to_16
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**
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** Description Convert a null-terminated UTF-8 string to a UTF-16 array.
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** Illegal characters are skipped. The UTF-16 array is
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** appended with a zero (null) character.
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**
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** Returns Length of UTF-16 array including null character.
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**
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*******************************************************************************/
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extern
UINT16 utfc_8_to_16(UINT16 *p_utf16, UINT16 utf16_len, UINT8 *p_utf8);
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#ifdef __cplusplus
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}
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#endif
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#endif
/* UTFC_H */
include
lib
revolution
BTE
stack
include
utfc.h
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