NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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vec.hpp
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#pragma once
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namespace
nw4r {
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namespace
math {
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struct
VEC2
{
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float
x;
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float
y;
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};
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struct
VEC3
{
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float
x;
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float
y;
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float
z;
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};
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}
// namespace math
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}
// namespace nw4r
nw4r::math::VEC2
A two-dimensional floating point vector.
Definition
vec.hpp:7
nw4r::math::VEC3
A three-dimensional floating point vector.
Definition
vec.hpp:13
include
lib
nw4r
math
vec.hpp
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