NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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wenc.h
1
#ifndef RVL_SDK_WENC_H
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#define RVL_SDK_WENC_H
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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typedef
enum
{
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WENC_FLAG_USER_INFO = (1 << 0),
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} WENCFlag;
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typedef
struct
WENCInfo
{
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s32 xn;
// at 0x0
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s32 dl;
// at 0x4
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s32 qn;
// at 0x8
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s32 dn;
// at 0xC
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s32 dlh;
// at 0x10
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s32 dlq;
// at 0x14
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u8 padding[8];
// at 0x18
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}
WENCInfo
;
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s32 WENCGetEncodeData(
WENCInfo
* info, u32 flag,
const
s16* pcmData, s32 samples,
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u8* adpcmData);
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#ifdef __cplusplus
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}
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#endif
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#endif
WENCInfo
Definition
wenc.h:12
include
lib
revolution
WENC
wenc.h
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