NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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wstring.h
1#ifndef MSL_WSTRING_H
2#define MSL_WSTRING_H
3#include <types.h>
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8size_t wcslen(const wchar_t*);
9wchar_t* wcscpy(wchar_t*, const wchar_t*);
10wchar_t* wcsncpy(wchar_t*, const wchar_t*, size_t);
11wchar_t* wcscat(wchar_t*, const wchar_t*);
12int wcscmp(const wchar_t*, const wchar_t*);
13wchar_t* wcschr(const wchar_t*, wchar_t);
14
15#ifdef __cplusplus
16}
17#endif
18#endif