NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
wstring.h
1
#ifndef MSL_WSTRING_H
2
#define MSL_WSTRING_H
3
#include <types.h>
4
#ifdef __cplusplus
5
extern
"C"
{
6
#endif
7
8
size_t
wcslen(
const
wchar_t
*);
9
wchar_t
* wcscpy(
wchar_t
*,
const
wchar_t
*);
10
wchar_t
* wcsncpy(
wchar_t
*,
const
wchar_t
*,
size_t
);
11
wchar_t
* wcscat(
wchar_t
*,
const
wchar_t
*);
12
int
wcscmp(
const
wchar_t
*,
const
wchar_t
*);
13
wchar_t
* wcschr(
const
wchar_t
*,
wchar_t
);
14
15
#ifdef __cplusplus
16
}
17
#endif
18
#endif
include
lib
MSL
internal
wstring.h
Made with ❤️ by
CLF78
and
RootCubed
. Logos by
Chasical
and
B1
. Website generated by
Doxygen
1.13.2