NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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MEM.h
1
#pragma once
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#include <types.h>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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typedef
struct
{
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void
*mpPrev;
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void
*mpNext;
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}
MEMLink
;
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typedef
struct
{
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void
*mpHead;
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void
*mpTail;
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u16 mCount;
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u16 mOffset;
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}
MEMList
;
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struct
OSMutex;
// TODO: fill in struct
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typedef
struct
{
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u32 mTag;
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MEMLink
mpLink;
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MEMList
mpList;
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void
*mpHeapStart;
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void
*mpHeapEnd;
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OSMutex *mpMutex;
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}
MEMiHeapHeader
;
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#ifdef __cplusplus
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}
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#endif
MEMLink
Definition
MEM.h:8
MEMList
Definition
MEM.h:13
MEMiHeapHeader
Definition
MEM.h:22
include
lib
rvl
mem
MEM.h
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