NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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MEM.h
1#pragma once
2#include <types.h>
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8typedef struct {
9 void *mpPrev;
10 void *mpNext;
11} MEMLink;
12
13typedef struct {
14 void *mpHead;
15 void *mpTail;
16 u16 mCount;
17 u16 mOffset;
18} MEMList;
19
20struct OSMutex; // TODO: fill in struct
21
22typedef struct {
23 u32 mTag;
24 MEMLink mpLink;
25 MEMList mpList;
26 void *mpHeapStart;
27 void *mpHeapEnd;
28 OSMutex *mpMutex;
30
31#ifdef __cplusplus
32}
33#endif
Definition MEM.h:13