NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
Bug List
Member
cM_rand_c::ranqdStep
()
The implementation is flawed.
This post explains why
.
Class
daObjFruitTree_c
Bushes with sizes larger than SIZE_SMALL spawn too late when approached from above due to the bounding box not being updated.
Member
daPlBase_c::setStatus
(int id)
The implemententation of this is broken. Presumably this was written before the status bits were split up into multiple bytes, because it only clears the bits in the byte where the selected status bit is and leaves the other status bytes unchanged.
Made with ❤️ by
CLF78
and
RootCubed
. Logos by
Chasical
and
B1
. Website generated by
Doxygen
1.15.0