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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 9 of file eggFrmHeap.h.
Public Member Functions | |
| void | free (long) |
Public Member Functions inherited from EGG::Heap | |
| Heap (MEMiHeapHead *heapHead) | |
| virtual int | getHeapKind () const =0 |
| virtual void | initAllocator (Allocator *allocator, long align)=0 |
| virtual void * | alloc (size_t, long)=0 |
| virtual void | free (void *)=0 |
| virtual void | destroy ()=0 |
| void | appendDisposer (Disposer *disposer) |
| void | removeDisposer (Disposer *disposer) |
Additional Inherited Members | |
Static Public Member Functions inherited from EGG::Heap | |
| static void * | alloc (size_t, int, EGG::Heap *) |
| static void | free (void *, EGG::Heap *) |
| static Heap * | findContainHeap (const void *) |
| static FrmHeap * | dynamicCastToFrm (Heap *heap) |
Public Attributes inherited from EGG::Heap | |
| MEMiHeapHead * | mHeapHandle |
| void * | mHeapBuffer |
| Heap * | mParentHeap |
| u16 | mFlag |
| u8 | mPad1 [0xa] |
| nw4r::ut::List | mChildren |
| const char * | mpName |
Static Public Attributes inherited from EGG::Heap | |
| static Heap * | sCurrentHeap |