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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for EGG::LightTextureManager, including all inherited members.
| drawAndCaptureTexture(float, float, float, float) (defined in EGG::LightTextureManager) | EGG::LightTextureManager | |
| getTextureIndex(char const *) const (defined in EGG::LightTextureManager) | EGG::LightTextureManager | |
| replaceModelTexture(int, EGG::ModelEx *) const (defined in EGG::LightTextureManager) | EGG::LightTextureManager |