NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
This is the complete list of members for EGG::LightTextureManager, including all inherited members.
drawAndCaptureTexture(float, float, float, float) (defined in EGG::LightTextureManager) | EGG::LightTextureManager | |
getTextureIndex(char const *) const (defined in EGG::LightTextureManager) | EGG::LightTextureManager | |
replaceModelTexture(int, EGG::ModelEx *) const (defined in EGG::LightTextureManager) | EGG::LightTextureManager |