|
NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
Definition at line 7 of file eggLightTextureManager.h.
Public Member Functions | |
| void | drawAndCaptureTexture (float, float, float, float) |
| int | getTextureIndex (char const *) const |
| bool | replaceModelTexture (int, EGG::ModelEx *) const |