NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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EGG::LightTextureManager Class Reference

Description

Definition at line 7 of file eggLightTextureManager.hpp.

Public Member Functions

void drawAndCaptureTexture (float, float, float, float)
 
int getTextureIndex (char const *) const
 
bool replaceModelTexture (int, EGG::ModelEx *) const