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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for NMSndObject< T >, including all inherited members.
| calc() (defined in NMSndObject< T >) | NMSndObject< T > | inline |
| calc(const nw4r::math::VEC2 &pos) (defined in NMSndObject< T >) | NMSndObject< T > | inlinevirtual |
| findHandle(int id) (defined in NMSndObject< T >) | NMSndObject< T > | inline |
| getFreeHandle() (defined in NMSndObject< T >) | NMSndObject< T > | inline |
| getTotal() const (defined in NMSndObjectBase) | NMSndObjectBase | inline |
| holdSound(unsigned long p1, unsigned long p2) (defined in NMSndObject< T >) | NMSndObject< T > | inlinevirtual |
| holdSound(unsigned long p1, short p2, unsigned long p3) (defined in NMSndObject< T >) | NMSndObject< T > | inlinevirtual |
| holdSound(unsigned long p1, const nw4r::math::VEC2 &p2, unsigned long p3) (defined in NMSndObject< T >) | NMSndObject< T > | inlinevirtual |
| m_58 (defined in NMSndObjectBase) | NMSndObjectBase | |
| m_64 (defined in NMSndObject< T >) | NMSndObject< T > | |
| m_68 (defined in NMSndObject< T >) | NMSndObject< T > | |
| m_6c (defined in NMSndObject< T >) | NMSndObject< T > | |
| m_70 (defined in NMSndObject< T >) | NMSndObject< T > | |
| mObjType (defined in NMSndObjectBase) | NMSndObjectBase | |
| mParams (defined in NMSndObject< T >) | NMSndObject< T > | |
| mPos (defined in NMSndObject< T >) | NMSndObject< T > | |
| mpSnd2dCalc (defined in NMSndObjectBase) | NMSndObjectBase | |
| mTotalCount (defined in NMSndObjectBase) | NMSndObjectBase | |
| NMSndObject() (defined in NMSndObject< T >) | NMSndObject< T > | inline |
| NMSndObjectBase(OBJ_TYPE, nw4r::snd::SoundArchivePlayer &) (defined in NMSndObjectBase) | NMSndObjectBase | |
| OBJ_TYPE enum name (defined in NMSndObjectBase) | NMSndObjectBase | |
| OBJ_TYPE_0 enum value (defined in NMSndObjectBase) | NMSndObjectBase | |
| prepareSound(unsigned long p1, unsigned long p2) (defined in NMSndObject< T >) | NMSndObject< T > | inlinevirtual |
| processParams() (defined in NMSndObject< T >) | NMSndObject< T > | inline |
| sendRemote(nw4r::snd::SoundHandle *p, unsigned long p1, unsigned long p2) (defined in NMSndObjectBase) | NMSndObjectBase | |
| startSound(unsigned long p1, unsigned long p2) (defined in NMSndObject< T >) | NMSndObject< T > | inlinevirtual |
| startSound(unsigned long p1, short p2, unsigned long p3) (defined in NMSndObject< T >) | NMSndObject< T > | inlinevirtual |
| startSound(unsigned long p1, const nw4r::math::VEC2 &p2, unsigned long p3) (defined in NMSndObject< T >) | NMSndObject< T > | inlinevirtual |
| vf1C(ulong, int) (defined in NMSndObjectBase) | NMSndObjectBase | virtual |
| ~NMSndObjectBase() (defined in NMSndObjectBase) | NMSndObjectBase | virtual |