NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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NMSndObject< T > Member List

This is the complete list of members for NMSndObject< T >, including all inherited members.

calc() (defined in NMSndObject< T >)NMSndObject< T >inline
calc(const nw4r::math::VEC2 &pos) (defined in NMSndObject< T >)NMSndObject< T >inlinevirtual
findHandle(int id) (defined in NMSndObject< T >)NMSndObject< T >inline
getFreeHandle() (defined in NMSndObject< T >)NMSndObject< T >inline
getTotal() const (defined in NMSndObjectBase)NMSndObjectBaseinline
holdSound(unsigned long p1, unsigned long p2) (defined in NMSndObject< T >)NMSndObject< T >inlinevirtual
holdSound(unsigned long p1, short p2, unsigned long p3) (defined in NMSndObject< T >)NMSndObject< T >inlinevirtual
holdSound(unsigned long p1, const nw4r::math::VEC2 &p2, unsigned long p3) (defined in NMSndObject< T >)NMSndObject< T >inlinevirtual
m_58 (defined in NMSndObjectBase)NMSndObjectBase
m_64 (defined in NMSndObject< T >)NMSndObject< T >
m_68 (defined in NMSndObject< T >)NMSndObject< T >
m_6c (defined in NMSndObject< T >)NMSndObject< T >
m_70 (defined in NMSndObject< T >)NMSndObject< T >
mObjType (defined in NMSndObjectBase)NMSndObjectBase
mParams (defined in NMSndObject< T >)NMSndObject< T >
mPos (defined in NMSndObject< T >)NMSndObject< T >
mpSnd2dCalc (defined in NMSndObjectBase)NMSndObjectBase
mTotalCount (defined in NMSndObjectBase)NMSndObjectBase
NMSndObject() (defined in NMSndObject< T >)NMSndObject< T >inline
NMSndObjectBase(OBJ_TYPE, nw4r::snd::SoundArchivePlayer &) (defined in NMSndObjectBase)NMSndObjectBase
OBJ_TYPE enum name (defined in NMSndObjectBase)NMSndObjectBase
OBJ_TYPE_0 enum value (defined in NMSndObjectBase)NMSndObjectBase
prepareSound(unsigned long p1, unsigned long p2) (defined in NMSndObject< T >)NMSndObject< T >inlinevirtual
processParams() (defined in NMSndObject< T >)NMSndObject< T >inline
sendRemote(nw4r::snd::SoundHandle *p, unsigned long p1, unsigned long p2) (defined in NMSndObjectBase)NMSndObjectBase
startSound(unsigned long p1, unsigned long p2) (defined in NMSndObject< T >)NMSndObject< T >inlinevirtual
startSound(unsigned long p1, short p2, unsigned long p3) (defined in NMSndObject< T >)NMSndObject< T >inlinevirtual
startSound(unsigned long p1, const nw4r::math::VEC2 &p2, unsigned long p3) (defined in NMSndObject< T >)NMSndObject< T >inlinevirtual
vf1C(ulong, int) (defined in NMSndObjectBase)NMSndObjectBasevirtual
~NMSndObjectBase() (defined in NMSndObjectBase)NMSndObjectBasevirtual