NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
Inheritance diagram for NMSndObjectBase:
[legend]

Description

Definition at line 15 of file d_audio.hpp.

Public Types

enum  OBJ_TYPE { OBJ_TYPE_0 = 0 }

Public Member Functions

 NMSndObjectBase (OBJ_TYPE, nw4r::snd::SoundArchivePlayer &)
virtual u8 vf1C (ulong, int)
bool sendRemote (nw4r::snd::SoundHandle *p, unsigned long p1, unsigned long p2)
u32 getTotal () const

Public Attributes

u32 mTotalCount
u32 m_58
Snd2DCalcmpSnd2dCalc
OBJ_TYPE mObjType

Member Enumeration Documentation

◆ OBJ_TYPE

enum NMSndObjectBase::OBJ_TYPE

Definition at line 17 of file d_audio.hpp.

Member Function Documentation

◆ getTotal()

u32 NMSndObjectBase::getTotal ( ) const
inline

Definition at line 27 of file d_audio.hpp.

Member Data Documentation

◆ mTotalCount

u32 NMSndObjectBase::mTotalCount

Definition at line 29 of file d_audio.hpp.

◆ m_58

u32 NMSndObjectBase::m_58

Definition at line 30 of file d_audio.hpp.

◆ mpSnd2dCalc

Snd2DCalc* NMSndObjectBase::mpSnd2dCalc

Definition at line 31 of file d_audio.hpp.

◆ mObjType

OBJ_TYPE NMSndObjectBase::mObjType

Definition at line 32 of file d_audio.hpp.