NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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dBc_c Class Reference

Description

Definition at line 5 of file d_bc.hpp.

Public Member Functions

bool checkRide ()
 
void checkLink ()
 
bool isHead ()
 
bool isWallL ()
 
bool isFoot ()
 
bool isWallR ()
 

Static Public Member Functions

static int checkWaterDepth (float, float, u8, u8, float *)
 

Public Attributes

char mPad1 [0x4c]
 
dRc_cmpRc
 
char mPad2 [0x34]
 
u32 mFlags
 
char mPad3 [0x59]
 
u8 mLineKind
 
char mPad4 [0x6]
 
u8 mLayer
 

Member Function Documentation

◆ isHead()

bool dBc_c::isHead ( )
inline

Definition at line 24 of file d_bc.hpp.

◆ isWallL()

bool dBc_c::isWallL ( )
inline

Definition at line 25 of file d_bc.hpp.

◆ isWallR()

bool dBc_c::isWallR ( )
inline

Definition at line 27 of file d_bc.hpp.

Member Data Documentation

◆ mPad1

char dBc_c::mPad1[0x4c]

Definition at line 13 of file d_bc.hpp.

◆ mpRc

dRc_c* dBc_c::mpRc

Definition at line 14 of file d_bc.hpp.

◆ mPad2

char dBc_c::mPad2[0x34]

Definition at line 15 of file d_bc.hpp.

◆ mFlags

u32 dBc_c::mFlags

Definition at line 16 of file d_bc.hpp.

◆ mPad3

char dBc_c::mPad3[0x59]

Definition at line 17 of file d_bc.hpp.

◆ mLineKind

u8 dBc_c::mLineKind

Definition at line 18 of file d_bc.hpp.

◆ mPad4

char dBc_c::mPad4[0x6]

Definition at line 19 of file d_bc.hpp.

◆ mLayer

u8 dBc_c::mLayer

Definition at line 20 of file d_bc.hpp.