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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Public Types | |
| enum | WATER_TYPE_e { WATER_CHECK_NONE , WATER_CHECK_WATER , WATER_CHECK_WATER_BUBBLE , WATER_CHECK_YOGAN , WATER_CHECK_POISON } |
Public Member Functions | |
| void | checkLink () |
| bool | checkRide () |
| bool | checkHead (unsigned long) |
| int | getSakaMoveAngle (u8) |
| void | checkWall (float *) |
| u32 | checkWallEnm (float *) |
| bool | checkFootEnm () |
| bool | hasSensorFoot () |
| bool | hasSensorHead () |
| bool | hasSensorWall () |
| u32 | getFootAttr () |
| bool | isHead () |
| bool | isWallL () |
| bool | isFoot () |
| bool | isWallR () |
Public Attributes | |
| dActor_c * | mpOwner |
| dBcSensor_c * | mpSensorFoot |
| dBcSensor_c * | mpSensorHead |
| dBcSensor_c * | mpSensorWall |
| mVec3_c * | mpOwnerPos |
| mVec3_c * | mpOwnerLastPos |
| mVec3_c * | mpOwnerSpeed |
| mVec3_c | mPushForce |
| mVec2_c | mOwnerPosDelta |
| mVec2_c | m_34 |
| mVec2_c | m_3c |
| float | m_44 |
| float | m_48 |
| float | m_4c |
| dRc_c * | mpRc |
| char | mPad2 [0x34] |
| u32 | mFlags |
| char | mPad3 [0x59] |
| u8 | mAmiLine |
| char | mPad4 [0x6] |
| u8 | mLayer |