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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Public Member Functions | |
| void | release () |
| bool | check (int) |
| void | set (dActor_c *, u8) |
| void | set (int) |
| void | chkTimer () |
| short | getAngle () const |
| mVec2_c | getPos () |
| void | move (float) |
Public Attributes | |
| dActor_c * | mpOwner |
| u8 | mPad1 [0x4] |
| dPole_ctr_c * | mpCtr |
| dPole_ctr_c * | mpCtr2 |
| mVec2_c | m_14 |
| u8 | mPad2 [0xe] |
| u8 | m_2a |
| u8 | mPad3 [0x2] |
| u8 | m_2d |
| mVec3_c | m_30 |
| dPole_ctr_c* dPc_c::mpCtr |
| dPole_ctr_c* dPc_c::mpCtr2 |