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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 7 of file d_propel_parts.hpp.
Public Types | |
| enum | Mode_e { PROPEL_MODE_0 , PROPEL_MODE_1 , PROPEL_MODE_2 , PROPEL_MODE_3 } |
Public Member Functions | |
| void | create (dActor_c *) |
| void | update (const mMtx_c &) |
| void | finalizePropelFly (s16) |
| bool | isMode (Mode_e) |
Public Attributes | |
| u8 | mPad1 [0x8] |
| int | mMode |
| s16 | mRollSpeed |
| float | mScale |
| mEf::levelEffect_c | mLevelEf |
| u8 | mPad3 [0x4] |
| enum dPropelParts_c::Mode_e |
Definition at line 9 of file d_propel_parts.hpp.
| u8 dPropelParts_c::mPad1[0x8] |
Definition at line 23 of file d_propel_parts.hpp.
| int dPropelParts_c::mMode |
Definition at line 24 of file d_propel_parts.hpp.
| s16 dPropelParts_c::mRollSpeed |
Definition at line 25 of file d_propel_parts.hpp.
| float dPropelParts_c::mScale |
Definition at line 26 of file d_propel_parts.hpp.
| mEf::levelEffect_c dPropelParts_c::mLevelEf |
Definition at line 27 of file d_propel_parts.hpp.
| u8 dPropelParts_c::mPad3[0x4] |
Definition at line 28 of file d_propel_parts.hpp.