NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for dWmEnemy_c, including all inherited members.
__initJumpParam1(const mVec3_c &startPos, const mVec3_c &targetPos, int numFrames, float jumpSpeed, float maxYSpeed) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
__initJumpParam2(const mVec3_c &startPos, const mVec3_c &targetPos, int numFrames, float jumpSpeed, float maxYSpeed) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
_initDemoJumpBase(const mVec3_c &pos, int delay, int frames, float jumpSpeed, float startScale, float targetScale, const mVec3_c &dir) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
_initDemoJumpBaseCore(const mVec3_c &pos, int delay, int frames, float jumpSpeed, float startScale, float targetScale, const short &angY) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
_procDemoJumpBase() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
ACTIVE enum value | fBase_c | |
ACTOR enum value | fBase_c | |
ACTOR_GENERIC enum value | dBaseActor_c | |
ACTOR_KIND_e enum name | dBaseActor_c | |
ACTOR_MAP_DEMO enum value | dBaseActor_c | |
ACTOR_MAP_ENEMY enum value | dBaseActor_c | |
ACTOR_MAP_GENERIC enum value | dBaseActor_c | |
ACTOR_MAP_OBJECT enum value | dBaseActor_c | |
ACTOR_MAP_PLAYER enum value | dBaseActor_c | |
ACTOR_MAP_STOP enum value | dBaseActor_c | |
ACTOR_MENU_PLAYER enum value | dBaseActor_c | |
ACTOR_PARAM_CONFIG(enemyNo, 0, 4) (defined in dWmEnemy_c) | dWmEnemy_c | private |
ACTOR_PARAM_CONFIG(startPoint, 4, 4) (defined in dWmEnemy_c) | dWmEnemy_c | private |
ACTOR_UNK_6 enum value | dBaseActor_c | |
add(cOwnerSetNd_c *nd, void *owner) | cOwnerSetMg_c | |
adjustHeightBase(const mVec3_c &startPos, const mVec3_c &targetPos, int directionType) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
calc() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
calcBlowOffPos(float offsetX) (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
calcFallSpeed() | dBaseActor_c | |
CalcShadow(float yOffs, float scaleX, float scaleY, float scaleZ) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
CalcShadow(float yOffs, float scale) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
calcSpeed() | dBaseActor_c | |
calcSpeedF() | dBaseActor_c | |
calcSpeedX() | dBaseActor_c | |
calcSpeedXY() | dBaseActor_c | |
calcSpeedY() | dBaseActor_c | |
calculateEffect() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
CANCELED enum value | fBase_c | |
checkArriveTargetXYZ(const mVec3_c &startPos, const mVec3_c &targetPos) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
checkArriveTargetXZ(const mVec3_c &startPos, const mVec3_c &targetPos) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
checkChildProcessCreateState() const | fBase_c | |
checkCutEnd() (defined in dWmDemoActor_c) | dWmDemoActor_c | inlinevirtual |
CheckIsHitToPlayer() (defined in dWmEnemy_c) | dWmEnemy_c | |
clear() | cOwnerSetMg_c | private |
clearCutEnd() (defined in dWmDemoActor_c) | dWmDemoActor_c | inlinevirtual |
clearProcControlFlag(u8 flag) | fBase_c | inlineprotected |
clearSpeedAll() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
commonPack(int(fBase_c::*doFunc)(), int(fBase_c::*preFunc)(), void(fBase_c::*postFunc)(MAIN_STATE_e)) | fBase_c | private |
connectProc() | fBase_c | private |
construct(ProfileName profName, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) | dWmActor_c | protectedstatic |
construct(ProfileName profName, dBase_c *base, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) | dWmActor_c | protectedstatic |
cOwnerSetMg_c() | cOwnerSetMg_c | inline |
create() | dWmEnemy_c | inlinevirtual |
createBase(ProfileName profName, dBase_c *parent, unsigned long param, u8 groupType) | dBase_c | static |
createChild(ProfileName profName, fBase_c *parent, unsigned long param, u8 groupType) | fBase_c | static |
createHeap() | fBase_c | protectedvirtual |
createPack() | fBase_c | private |
createRoot(ProfileName profName, unsigned long param, u8 groupType) | dBase_c | static |
CreateShadowModel(const char *arc, const char *path, const char *mdlName, bool param4) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
CREATING enum value | fBase_c | |
csCommand(int id, bool b) | dWmEnemy_c | |
CsSPosSimple(int directionType, float yTarget) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
dBase_c() | dBase_c | |
dBaseActor_c() | dBaseActor_c | |
deleteEffect() (defined in dWmEnemy_c) | dWmEnemy_c | |
deletePack() | fBase_c | private |
deleteReady() | fBase_c | protectedvirtual |
deleteRequest() | fBase_c | |
deleteSound() (defined in dWmEnemy_c) | dWmEnemy_c | |
DELETING enum value | fBase_c | |
demoJump(const mVec3_c &pos, JumpData_s &jumpData, float scale) | dWmEnemy_c | |
DISABLE_DRAW enum value | fBase_c | |
DISABLE_EXECUTE enum value | fBase_c | |
doDelete() | dWmEnemy_c | inlinevirtual |
doWalk() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
draw() | dWmEnemy_c | inlinevirtual |
draw2D() | dBaseActor_c | protectedvirtual |
draw2D_lyt2() | dBaseActor_c | protectedvirtual |
draw2DActorOnLyt1() | dBaseActor_c | static |
draw2DActorOnLyt2() | dBaseActor_c | static |
drawPack() | fBase_c | private |
DrawShadow(bool param1) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
dWmActor_c() | dWmActor_c | |
dWmDemoActor_c() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
dWmEnemy_c() (defined in dWmEnemy_c) | dWmEnemy_c | inline |
entryFrmHeap(unsigned long size, EGG::Heap *parentHeap) | fBase_c | protectedvirtual |
entryFrmHeapNonAdjust(unsigned long size, EGG::Heap *parentHeap) | fBase_c | protectedvirtual |
ERROR enum value | fBase_c | |
execute() | dWmEnemy_c | virtual |
executePack() | fBase_c | private |
FAILED enum value | fBase_c | |
fBase_c() | fBase_c | |
fBase_make(ProfileName profName, fTrNdBa_c *connectParent, unsigned long param, u8 groupType) | fBase_c | privatestatic |
finalUpdate() | dBaseActor_c | inlineprotectedvirtual |
FUN_800f88d0() | dWmEnemy_c | |
GetActorType() | dWmEnemy_c | inlinevirtual |
GetBgPosY(const mVec3_c &startPos, const mVec3_c &targetPos, int directionType) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
getCenterPos() const | dBaseActor_c | |
GetChangeDirRate() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
GetChildDemoActor(dBaseActor_c *prev, dWmDemoActor_c *&next) | dWmDemoActor_c | static |
getChildProcessCreateState() const | fBase_c | private |
getConnectBrNext() const | fBase_c | |
getConnectChild() const | fBase_c | |
getConnectParent() const | fBase_c | |
getCurrentPointInfo() (defined in dWmEnemy_c) | dWmEnemy_c | |
getEnemyWalkSeID() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
GetIndex() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
getKindString() const | dBase_c | virtual |
GetMoveRate() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
GetNextIndex() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
getNextPointInfo() (defined in dWmEnemy_c) | dWmEnemy_c | |
getPointOffset(int index) (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
GetProfNameActorNum(ProfileName profile) | dBaseActor_c | |
getStartPoint() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
GetTerritory() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
getWaitAngle() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
getWalkAnmRate() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
GetWalkWaitFrame() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
GROUP_TYPE_e enum name | fBase_c | |
init_bgmDance() (defined in dWmEnemy_c) | dWmEnemy_c | |
init_DemoContinue() (defined in dWmEnemy_c) | dWmEnemy_c | |
init_exec() (defined in dWmEnemy_c) | dWmEnemy_c | |
init_lose() (defined in dWmEnemy_c) | dWmEnemy_c | |
init_waitWalk() (defined in dWmEnemy_c) | dWmEnemy_c | |
initDemoAnger() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
initDemoBgmDance() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
initDemoLose() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
initDemoStarLose() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
initializeBase(const char **names, int count, bool cyclic) (defined in dWmEnemy_c) | dWmEnemy_c | |
initJumpBase(mVec3_c pos, int numFrames, float jumpSpeed) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
InitJumpParam(const mVec3_c &startPos, const mVec3_c &targetPos, int numFrames, float jumpSpeed, float maxYSpeed) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
initLoader() | dBase_c | static |
initShapeAngle() (defined in dWmEnemy_c) | dWmEnemy_c | |
initWalk() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
initWalk(float) (defined in dWmEnemy_c) | dWmEnemy_c | |
isAllEnemyMoveEnd() (defined in dWmEnemy_c) | dWmEnemy_c | |
isCutscenePlaying(const int *csList, int csCount) | dWmDemoActor_c | |
isDead() (defined in dWmEnemy_c) | dWmEnemy_c | |
IsExecEnable() (defined in dWmEnemy_c) | dWmEnemy_c | |
IsHitToMovePlayer() (defined in dWmEnemy_c) | dWmEnemy_c | |
IsHitToWaitPlayer() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
IsNeedChasePlayer() (defined in dWmEnemy_c) | dWmEnemy_c | |
isNextThroughPoint() (defined in dWmEnemy_c) | dWmEnemy_c | |
IsPlayerComing() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
IsPlayerComingCore() (defined in dWmEnemy_c) | dWmEnemy_c | |
isProcControlFlag(u8 flag) const | fBase_c | inlineprotected |
IsRandomMove() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
IsRandomWalk() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
isStaff() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
isThroughPoint(int) (defined in dWmEnemy_c) | dWmEnemy_c | |
isWaitWalkEnd() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
LIFECYCLE_e enum name | fBase_c | |
loadAsyncCallback() | dBase_c | privatestatic |
m_00 (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
m_actorManage | dBaseActor_c | privatestatic |
m_rootUniqueID | fBase_c | privatestatic |
m_tmpCtAngleP | dBaseActor_c | privatestatic |
m_tmpCtConnectParent | fBase_c | privatestatic |
m_tmpCtGroupType | fBase_c | privatestatic |
m_tmpCtParam | fBase_c | privatestatic |
m_tmpCtPosP | dBaseActor_c | privatestatic |
m_tmpCtProfName | fBase_c | privatestatic |
mAccelF | dBaseActor_c | |
mAccelY | dBaseActor_c | |
mActorProperties | dBaseActor_c | |
MAIN_STATE_e enum name | fBase_c | |
makeMtx() | dBaseActor_c | |
mAngle | dBaseActor_c | |
mAngle3D | dBaseActor_c | |
mArrivedAtTarget (defined in dWmEnemy_c) | dWmEnemy_c | private |
mBgmDanceRelated (defined in dWmEnemy_c) | dWmEnemy_c | private |
mCenterOffs | dBaseActor_c | |
mCullSphere | dWmActor_c | private |
mCurrProc (defined in dWmEnemy_c) | dWmEnemy_c | private |
mDeferExecute | fBase_c | protected |
mDeferRetryCreate | fBase_c | protected |
mDeleteRequested | fBase_c | protected |
mDemoAngle (defined in dWmEnemy_c) | dWmEnemy_c | private |
mDemoContinueRelated (defined in dWmEnemy_c) | dWmEnemy_c | private |
mEfID (defined in dWmEnemy_c) | dWmEnemy_c | private |
mEnWalk (defined in dWmEnemy_c) | dWmEnemy_c | private |
mGroupType | fBase_c | protected |
mHeap | fBase_c | protected |
mHeapAllocator (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
mHitPlayer (defined in dWmEnemy_c) | dWmEnemy_c | private |
mIsCutEnd (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
mLastPos | dBaseActor_c | |
mLifecycleState | fBase_c | protected |
mLinkActor | dBaseActor_c | private |
mMatrix | dBaseActor_c | |
mMaxFallSpeed | dBaseActor_c | |
mMaxSpeedF | dBaseActor_c | |
mMng | fBase_c | protected |
mModel (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
mNextPoint (defined in dWmEnemy_c) | dWmEnemy_c | private |
mNextPointType | dWmEnemy_c | private |
mNotAnger (defined in dWmEnemy_c) | dWmEnemy_c | private |
mode_bgmDance() (defined in dWmEnemy_c) | dWmEnemy_c | |
mode_DemoContinue() (defined in dWmEnemy_c) | dWmEnemy_c | |
mode_exec() (defined in dWmEnemy_c) | dWmEnemy_c | |
mode_lose() (defined in dWmEnemy_c) | dWmEnemy_c | |
mode_waitWalk() (defined in dWmEnemy_c) | dWmEnemy_c | |
ModelCalc(m3d::mdl_c *mdl, float yOffset, float shadowYOffset, float shadowScale) (defined in dWmEnemy_c) | dWmEnemy_c | |
mParam | fBase_c | |
mPath (defined in dWmEnemy_c) | dWmEnemy_c | private |
mpBgmSync (defined in dWmEnemy_c) | dWmEnemy_c | private |
mpKindString | dBase_c | protected |
mpNameString | dBase_c | protected |
mPos | dBaseActor_c | |
mPosDelta | dBaseActor_c | |
mPrevPoint (defined in dWmEnemy_c) | dWmEnemy_c | private |
mProcControl | fBase_c | protected |
mProfName | fBase_c | |
mpRoot | cOwnerSetMg_c | private |
mpUnkData (defined in dWmEnemy_c) | dWmEnemy_c | private |
mpUnusedHelper | fBase_c | protected |
mRotateTimer (defined in dWmEnemy_c) | dWmEnemy_c | private |
mScale | dBaseActor_c | |
mScaleCurr (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
mScaleDelay (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
mScaleDelta (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
mScaleTarget (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
mSeID (defined in dWmEnemy_c) | dWmEnemy_c | private |
mSpeed | dBaseActor_c | |
mSpeedF | dBaseActor_c | |
mSpeedMax | dBaseActor_c | |
mSvMdl (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
mTargetPos (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
mUniqueID | fBase_c | |
mUnusedList | fBase_c | protected |
mVisible | dBaseActor_c | |
mWalkWaitTimer (defined in dWmEnemy_c) | dWmEnemy_c | private |
NOT_READY enum value | fBase_c | |
operator delete(void *) | fBase_c | static |
operator new(size_t) | fBase_c | static |
OTHER enum value | fBase_c | |
PACK_RESULT_e enum name | fBase_c | |
POINT_TYPE_e enum name (defined in dWmEnemy_c) | dWmEnemy_c | private |
POINT_TYPE_STOP enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
POINT_TYPE_THROUGH enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
posMove(mVec3_c &delta) | dBaseActor_c | |
posMove() | dBaseActor_c | |
postCreate(fBase_c::MAIN_STATE_e status) | dWmActor_c | protectedvirtual |
postDelete(fBase_c::MAIN_STATE_e status) | dWmActor_c | protectedvirtual |
postDraw(fBase_c::MAIN_STATE_e status) | dWmActor_c | protectedvirtual |
postExecute(fBase_c::MAIN_STATE_e status) | dWmActor_c | protectedvirtual |
PostWaitWalk() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
preCreate() | dWmActor_c | protectedvirtual |
preDelete() | dWmActor_c | protectedvirtual |
preDraw() | dWmActor_c | protectedvirtual |
preExecute() | dWmActor_c | protectedvirtual |
PROC_COUNT enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
PROC_DISABLE_e enum name | fBase_c | |
PROC_TYPE_BGM_DANCE enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
PROC_TYPE_DEMO_CONTINUE enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
PROC_TYPE_e enum name (defined in dWmEnemy_c) | dWmEnemy_c | private |
PROC_TYPE_EXEC enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
PROC_TYPE_LOSE enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
PROC_TYPE_WAIT_WALK enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
procDemoAnger() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
procDemoBgmDance() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
procDemoLose() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
procDemoLoseBase(short angle) (defined in dWmEnemy_c) | dWmEnemy_c | |
procDemoLoseEnd() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
procDemoStarLose() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
ProcFunc typedef (defined in dWmEnemy_c) | dWmEnemy_c | |
procJumpBase() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
remove(cOwnerSetNd_c *nd, void *owner) | cOwnerSetMg_c | |
ROOT_DISABLE_DRAW enum value | fBase_c | |
ROOT_DISABLE_EXECUTE enum value | fBase_c | |
rotDirectionX(short angle, bool is3D) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
rotDirectionY(short angle, bool is3D) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
runCreate() | fBase_c | private |
SCENE enum value | fBase_c | |
searchBaseByProfName(ProfileName profile, const dBase_c *parent) | dBase_c | static |
setCutEnd() (defined in dWmDemoActor_c) | dWmDemoActor_c | inlinevirtual |
setCutEndSpecific(int cutsceneId, bool param2) | dWmDemoActor_c | virtual |
setDirection(const mVec3_c &dir) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
setProcControlFlag(u8 flag) | fBase_c | inlineprotected |
setSoftLight_Boss(m3d::bmdl_c &mdl) | dWmActor_c | protectedstatic |
setSoftLight_Enemy(m3d::bmdl_c &mdl) | dWmActor_c | protectedstatic |
setSoftLight_Map(m3d::bmdl_c &mdl) | dWmActor_c | protectedstatic |
setSoftLight_MapObj(m3d::bmdl_c &mdl) | dWmActor_c | protectedstatic |
setTmpCtData(const mVec3_c *position, const mAng3_c *rotation) | dBaseActor_c | privatestatic |
setWalkAnm(float anmRate) (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
sLoadAsyncCallback | fBase_c | protectedstatic |
smc_PathPointA (defined in dWmEnemy_c) | dWmEnemy_c | static |
smc_PathPointB (defined in dWmEnemy_c) | dWmEnemy_c | static |
smc_PathPointC (defined in dWmEnemy_c) | dWmEnemy_c | static |
SUCCEEDED enum value | fBase_c | |
SUCCESS enum value | fBase_c | |
sUnloadCallback | fBase_c | protectedstatic |
unloadCallback() | dBase_c | privatestatic |
updateBgmAnimRate() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
updatePathInfo(bool) (defined in dWmEnemy_c) | dWmEnemy_c | |
vfc4(int pointNo) | dWmEnemy_c | inlinevirtual |
WAITING enum value | fBase_c | |
~cOwnerSetMg_c() | cOwnerSetMg_c | inline |
~dBase_c() | dBase_c | virtual |
~dBaseActor_c() | dBaseActor_c | protectedvirtual |
~dWmActor_c() | dWmActor_c | protectedvirtual |
~dWmDemoActor_c() (defined in dWmDemoActor_c) | dWmDemoActor_c | inline |
~dWmEnemy_c() (defined in dWmEnemy_c) | dWmEnemy_c | |
~fBase_c() | fBase_c | protectedvirtual |