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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for dWmEnemy_c, including all inherited members.
| __initJumpParam1(const mVec3_c &startPos, const mVec3_c &targetPos, int numFrames, float jumpSpeed, float maxYSpeed) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| __initJumpParam2(const mVec3_c &startPos, const mVec3_c &targetPos, int numFrames, float jumpSpeed, float maxYSpeed) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| _initDemoJumpBase(const mVec3_c &pos, int delay, int frames, float jumpSpeed, float startScale, float targetScale, const mVec3_c &dir) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| _initDemoJumpBaseCore(const mVec3_c &pos, int delay, int frames, float jumpSpeed, float startScale, float targetScale, const short &angY) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| _procDemoJumpBase() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| ACTIVE enum value | fBase_c | |
| ACTOR enum value | fBase_c | |
| ACTOR_GENERIC enum value | dBaseActor_c | |
| ACTOR_KIND_e enum name | dBaseActor_c | |
| ACTOR_MAP_DEMO enum value | dBaseActor_c | |
| ACTOR_MAP_ENEMY enum value | dBaseActor_c | |
| ACTOR_MAP_GENERIC enum value | dBaseActor_c | |
| ACTOR_MAP_OBJECT enum value | dBaseActor_c | |
| ACTOR_MAP_PLAYER enum value | dBaseActor_c | |
| ACTOR_MAP_STOP enum value | dBaseActor_c | |
| ACTOR_MENU_PLAYER enum value | dBaseActor_c | |
| ACTOR_PARAM_CONFIG(enemyNo, 0, 4) (defined in dWmEnemy_c) | dWmEnemy_c | private |
| ACTOR_PARAM_CONFIG(startPoint, 4, 4) (defined in dWmEnemy_c) | dWmEnemy_c | private |
| ACTOR_UNK_6 enum value | dBaseActor_c | |
| add(cOwnerSetNd_c *nd, void *owner) | cOwnerSetMg_c | |
| adjustHeightBase(const mVec3_c &startPos, const mVec3_c &targetPos, int directionType) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| calc() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| calcBlowOffPos(float offsetX) (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| calcFallSpeed() | dBaseActor_c | |
| CalcShadow(float yOffs, float scaleX, float scaleY, float scaleZ) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| CalcShadow(float yOffs, float scale) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| calcSpeed() | dBaseActor_c | |
| calcSpeedF() | dBaseActor_c | |
| calcSpeedX() | dBaseActor_c | |
| calcSpeedXY() | dBaseActor_c | |
| calcSpeedY() | dBaseActor_c | |
| calculateEffect() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| CANCELED enum value | fBase_c | |
| checkArriveTargetXYZ(const mVec3_c &startPos, const mVec3_c &targetPos) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| checkArriveTargetXZ(const mVec3_c &startPos, const mVec3_c &targetPos) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| checkChildProcessCreateState() const | fBase_c | |
| checkCutEnd() (defined in dWmDemoActor_c) | dWmDemoActor_c | inlinevirtual |
| CheckIsHitToPlayer() (defined in dWmEnemy_c) | dWmEnemy_c | |
| clear() | cOwnerSetMg_c | private |
| clearCutEnd() (defined in dWmDemoActor_c) | dWmDemoActor_c | inlinevirtual |
| clearProcControlFlag(u8 flag) | fBase_c | inlineprotected |
| clearSpeedAll() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| commonPack(int(fBase_c::*doFunc)(), int(fBase_c::*preFunc)(), void(fBase_c::*postFunc)(MAIN_STATE_e)) | fBase_c | private |
| connectProc() | fBase_c | private |
| construct(ProfileName profName, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) | dWmActor_c | protectedstatic |
| construct(ProfileName profName, dBase_c *base, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) | dWmActor_c | protectedstatic |
| cOwnerSetMg_c() | cOwnerSetMg_c | inline |
| create() | dWmEnemy_c | inlinevirtual |
| createBase(ProfileName profName, dBase_c *parent, unsigned long param, u8 groupType) | dBase_c | static |
| createChild(ProfileName profName, fBase_c *parent, unsigned long param, u8 groupType) | fBase_c | static |
| createHeap() | fBase_c | protectedvirtual |
| createPack() | fBase_c | private |
| createRoot(ProfileName profName, unsigned long param, u8 groupType) | dBase_c | static |
| CreateShadowModel(const char *arc, const char *path, const char *mdlName, bool param4) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| CREATING enum value | fBase_c | |
| csCommand(int id, bool b) | dWmEnemy_c | |
| CsSPosSimple(int directionType, float yTarget) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| dBase_c() | dBase_c | |
| dBaseActor_c() | dBaseActor_c | |
| deleteEffect() (defined in dWmEnemy_c) | dWmEnemy_c | |
| deletePack() | fBase_c | private |
| deleteReady() | fBase_c | protectedvirtual |
| deleteRequest() | fBase_c | |
| deleteSound() (defined in dWmEnemy_c) | dWmEnemy_c | |
| DELETING enum value | fBase_c | |
| demoJump(const mVec3_c &pos, JumpData_s &jumpData, float scale) | dWmEnemy_c | |
| DISABLE_DRAW enum value | fBase_c | |
| DISABLE_EXECUTE enum value | fBase_c | |
| doDelete() | dWmEnemy_c | inlinevirtual |
| doWalk() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| draw() | dWmEnemy_c | inlinevirtual |
| draw2D() | dBaseActor_c | protectedvirtual |
| draw2D_lyt2() | dBaseActor_c | protectedvirtual |
| draw2DActorOnLyt1() | dBaseActor_c | static |
| draw2DActorOnLyt2() | dBaseActor_c | static |
| drawPack() | fBase_c | private |
| DrawShadow(bool param1) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| dWmActor_c() | dWmActor_c | |
| dWmDemoActor_c() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| dWmEnemy_c() (defined in dWmEnemy_c) | dWmEnemy_c | inline |
| entryFrmHeap(unsigned long size, EGG::Heap *parentHeap) | fBase_c | protectedvirtual |
| entryFrmHeapNonAdjust(unsigned long size, EGG::Heap *parentHeap) | fBase_c | protectedvirtual |
| ERROR enum value | fBase_c | |
| execute() | dWmEnemy_c | virtual |
| executePack() | fBase_c | private |
| FAILED enum value | fBase_c | |
| fBase_c() | fBase_c | |
| fBase_make(ProfileName profName, fTrNdBa_c *connectParent, unsigned long param, u8 groupType) | fBase_c | privatestatic |
| finalUpdate() | dBaseActor_c | inlineprotectedvirtual |
| FUN_800f88d0() | dWmEnemy_c | |
| GetActorType() | dWmEnemy_c | inlinevirtual |
| GetBgPosY(const mVec3_c &startPos, const mVec3_c &targetPos, int directionType) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| getCenterPos() const | dBaseActor_c | |
| GetChangeDirRate() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| GetChildDemoActor(dBaseActor_c *prev, dWmDemoActor_c *&next) | dWmDemoActor_c | static |
| getChildProcessCreateState() const | fBase_c | private |
| getConnectBrNext() const | fBase_c | |
| getConnectChild() const | fBase_c | |
| getConnectParent() const | fBase_c | |
| getCurrentPointInfo() (defined in dWmEnemy_c) | dWmEnemy_c | |
| getEnemyWalkSeID() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| GetIndex() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| getKindString() const | dBase_c | virtual |
| GetMoveRate() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| GetNextIndex() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| getNextPointInfo() (defined in dWmEnemy_c) | dWmEnemy_c | |
| getPointOffset(int index) (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| GetProfNameActorNum(ProfileName profile) | dBaseActor_c | |
| getStartPoint() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| GetTerritory() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| getWaitAngle() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| getWalkAnmRate() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| GetWalkWaitFrame() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| GROUP_TYPE_e enum name | fBase_c | |
| init_bgmDance() (defined in dWmEnemy_c) | dWmEnemy_c | |
| init_DemoContinue() (defined in dWmEnemy_c) | dWmEnemy_c | |
| init_exec() (defined in dWmEnemy_c) | dWmEnemy_c | |
| init_lose() (defined in dWmEnemy_c) | dWmEnemy_c | |
| init_waitWalk() (defined in dWmEnemy_c) | dWmEnemy_c | |
| initDemoAnger() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| initDemoBgmDance() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| initDemoLose() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| initDemoStarLose() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| initializeBase(const char **names, int count, bool cyclic) (defined in dWmEnemy_c) | dWmEnemy_c | |
| initJumpBase(mVec3_c pos, int numFrames, float jumpSpeed) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| InitJumpParam(const mVec3_c &startPos, const mVec3_c &targetPos, int numFrames, float jumpSpeed, float maxYSpeed) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| initLoader() | dBase_c | static |
| initShapeAngle() (defined in dWmEnemy_c) | dWmEnemy_c | |
| initWalk() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| initWalk(float) (defined in dWmEnemy_c) | dWmEnemy_c | |
| isAllEnemyMoveEnd() (defined in dWmEnemy_c) | dWmEnemy_c | |
| isCutscenePlaying(const int *csList, int csCount) | dWmDemoActor_c | |
| isDead() (defined in dWmEnemy_c) | dWmEnemy_c | |
| IsExecEnable() (defined in dWmEnemy_c) | dWmEnemy_c | |
| IsHitToMovePlayer() (defined in dWmEnemy_c) | dWmEnemy_c | |
| IsHitToWaitPlayer() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| IsNeedChasePlayer() (defined in dWmEnemy_c) | dWmEnemy_c | |
| isNextThroughPoint() (defined in dWmEnemy_c) | dWmEnemy_c | |
| IsPlayerComing() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| IsPlayerComingCore() (defined in dWmEnemy_c) | dWmEnemy_c | |
| isProcControlFlag(u8 flag) const | fBase_c | inlineprotected |
| IsRandomMove() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| IsRandomWalk() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| isStaff() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| isThroughPoint(int) (defined in dWmEnemy_c) | dWmEnemy_c | |
| isWaitWalkEnd() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| LIFECYCLE_e enum name | fBase_c | |
| loadAsyncCallback() | dBase_c | privatestatic |
| m_00 (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| m_actorManage | dBaseActor_c | privatestatic |
| m_rootUniqueID | fBase_c | privatestatic |
| m_tmpCtAngleP | dBaseActor_c | privatestatic |
| m_tmpCtConnectParent | fBase_c | privatestatic |
| m_tmpCtGroupType | fBase_c | privatestatic |
| m_tmpCtParam | fBase_c | privatestatic |
| m_tmpCtPosP | dBaseActor_c | privatestatic |
| m_tmpCtProfName | fBase_c | privatestatic |
| mAccelF | dBaseActor_c | |
| mAccelY | dBaseActor_c | |
| mActorProperties | dBaseActor_c | |
| MAIN_STATE_e enum name | fBase_c | |
| makeMtx() | dBaseActor_c | |
| mAngle | dBaseActor_c | |
| mAngle3D | dBaseActor_c | |
| mArrivedAtTarget (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mBgmDanceRelated (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mCenterOffs | dBaseActor_c | |
| mCullSphere | dWmActor_c | private |
| mCurrProc (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mDeferExecute | fBase_c | protected |
| mDeferRetryCreate | fBase_c | protected |
| mDeleteRequested | fBase_c | protected |
| mDemoAngle (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mDemoContinueRelated (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mEfID (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mEnWalk (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mGroupType | fBase_c | protected |
| mHeap | fBase_c | protected |
| mHeapAllocator (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| mHitPlayer (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mIsCutEnd (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| mLastPos | dBaseActor_c | |
| mLifecycleState | fBase_c | protected |
| mLinkActor | dBaseActor_c | private |
| mMatrix | dBaseActor_c | |
| mMaxFallSpeed | dBaseActor_c | |
| mMaxSpeedF | dBaseActor_c | |
| mMng | fBase_c | protected |
| mModel (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| mNextPoint (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mNextPointType | dWmEnemy_c | private |
| mNotAnger (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mode_bgmDance() (defined in dWmEnemy_c) | dWmEnemy_c | |
| mode_DemoContinue() (defined in dWmEnemy_c) | dWmEnemy_c | |
| mode_exec() (defined in dWmEnemy_c) | dWmEnemy_c | |
| mode_lose() (defined in dWmEnemy_c) | dWmEnemy_c | |
| mode_waitWalk() (defined in dWmEnemy_c) | dWmEnemy_c | |
| ModelCalc(m3d::mdl_c *mdl, float yOffset, float shadowYOffset, float shadowScale) (defined in dWmEnemy_c) | dWmEnemy_c | |
| mParam | fBase_c | |
| mPath (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mpBgmSync (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mpKindString | dBase_c | protected |
| mpNameString | dBase_c | protected |
| mPos | dBaseActor_c | |
| mPosDelta | dBaseActor_c | |
| mPrevPoint (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mProcControl | fBase_c | protected |
| mProfName | fBase_c | |
| mpRoot | cOwnerSetMg_c | private |
| mpUnkData (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mpUnusedHelper | fBase_c | protected |
| mRotateTimer (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mScale | dBaseActor_c | |
| mScaleCurr (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| mScaleDelay (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| mScaleDelta (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| mScaleTarget (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| mSeID (defined in dWmEnemy_c) | dWmEnemy_c | private |
| mSpeed | dBaseActor_c | |
| mSpeedF | dBaseActor_c | |
| mSpeedMax | dBaseActor_c | |
| mSvMdl (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| mTargetPos (defined in dWmDemoActor_c) | dWmDemoActor_c | protected |
| mUniqueID | fBase_c | |
| mUnusedList | fBase_c | protected |
| mVisible | dBaseActor_c | |
| mWalkWaitTimer (defined in dWmEnemy_c) | dWmEnemy_c | private |
| NOT_READY enum value | fBase_c | |
| operator delete(void *) | fBase_c | static |
| operator new(size_t) | fBase_c | static |
| OTHER enum value | fBase_c | |
| PACK_RESULT_e enum name | fBase_c | |
| POINT_TYPE_e enum name (defined in dWmEnemy_c) | dWmEnemy_c | private |
| POINT_TYPE_STOP enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
| POINT_TYPE_THROUGH enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
| posMove(mVec3_c &delta) | dBaseActor_c | |
| posMove() | dBaseActor_c | |
| postCreate(fBase_c::MAIN_STATE_e status) | dWmActor_c | protectedvirtual |
| postDelete(fBase_c::MAIN_STATE_e status) | dWmActor_c | protectedvirtual |
| postDraw(fBase_c::MAIN_STATE_e status) | dWmActor_c | protectedvirtual |
| postExecute(fBase_c::MAIN_STATE_e status) | dWmActor_c | protectedvirtual |
| PostWaitWalk() (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| preCreate() | dWmActor_c | protectedvirtual |
| preDelete() | dWmActor_c | protectedvirtual |
| preDraw() | dWmActor_c | protectedvirtual |
| preExecute() | dWmActor_c | protectedvirtual |
| PROC_COUNT enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
| PROC_DISABLE_e enum name | fBase_c | |
| PROC_TYPE_BGM_DANCE enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
| PROC_TYPE_DEMO_CONTINUE enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
| PROC_TYPE_e enum name (defined in dWmEnemy_c) | dWmEnemy_c | private |
| PROC_TYPE_EXEC enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
| PROC_TYPE_LOSE enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
| PROC_TYPE_WAIT_WALK enum value (defined in dWmEnemy_c) | dWmEnemy_c | private |
| procDemoAnger() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| procDemoBgmDance() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| procDemoLose() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| procDemoLoseBase(short angle) (defined in dWmEnemy_c) | dWmEnemy_c | |
| procDemoLoseEnd() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| procDemoStarLose() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| ProcFunc typedef (defined in dWmEnemy_c) | dWmEnemy_c | |
| procJumpBase() (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| remove(cOwnerSetNd_c *nd, void *owner) | cOwnerSetMg_c | |
| ROOT_DISABLE_DRAW enum value | fBase_c | |
| ROOT_DISABLE_EXECUTE enum value | fBase_c | |
| rotDirectionX(short angle, bool is3D) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| rotDirectionY(short angle, bool is3D) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| runCreate() | fBase_c | private |
| SCENE enum value | fBase_c | |
| searchBaseByProfName(ProfileName profile, const dBase_c *parent) | dBase_c | static |
| setCutEnd() (defined in dWmDemoActor_c) | dWmDemoActor_c | inlinevirtual |
| setCutEndSpecific(int cutsceneId, bool param2) | dWmDemoActor_c | virtual |
| setDirection(const mVec3_c &dir) (defined in dWmDemoActor_c) | dWmDemoActor_c | |
| setProcControlFlag(u8 flag) | fBase_c | inlineprotected |
| setSoftLight_Boss(m3d::bmdl_c &mdl) | dWmActor_c | protectedstatic |
| setSoftLight_Enemy(m3d::bmdl_c &mdl) | dWmActor_c | protectedstatic |
| setSoftLight_Map(m3d::bmdl_c &mdl) | dWmActor_c | protectedstatic |
| setSoftLight_MapObj(m3d::bmdl_c &mdl) | dWmActor_c | protectedstatic |
| setTmpCtData(const mVec3_c *position, const mAng3_c *rotation) | dBaseActor_c | privatestatic |
| setWalkAnm(float anmRate) (defined in dWmEnemy_c) | dWmEnemy_c | inlinevirtual |
| sLoadAsyncCallback | fBase_c | protectedstatic |
| smc_PathPointA (defined in dWmEnemy_c) | dWmEnemy_c | static |
| smc_PathPointB (defined in dWmEnemy_c) | dWmEnemy_c | static |
| smc_PathPointC (defined in dWmEnemy_c) | dWmEnemy_c | static |
| SUCCEEDED enum value | fBase_c | |
| SUCCESS enum value | fBase_c | |
| sUnloadCallback | fBase_c | protectedstatic |
| unloadCallback() | dBase_c | privatestatic |
| updateBgmAnimRate() (defined in dWmEnemy_c) | dWmEnemy_c | virtual |
| updatePathInfo(bool) (defined in dWmEnemy_c) | dWmEnemy_c | |
| vfc4(int pointNo) | dWmEnemy_c | inlinevirtual |
| WAITING enum value | fBase_c | |
| ~cOwnerSetMg_c() | cOwnerSetMg_c | inline |
| ~dBase_c() | dBase_c | virtual |
| ~dBaseActor_c() | dBaseActor_c | protectedvirtual |
| ~dWmActor_c() | dWmActor_c | protectedvirtual |
| ~dWmDemoActor_c() (defined in dWmDemoActor_c) | dWmDemoActor_c | inline |
| ~dWmEnemy_c() (defined in dWmEnemy_c) | dWmEnemy_c | |
| ~fBase_c() | fBase_c | protectedvirtual |