NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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m2d::ResAccIf_c Member List

This is the complete list of members for m2d::ResAccIf_c, including all inherited members.

attach(void *resource, const char *rootDir) (defined in m2d::ResAccIf_c)m2d::ResAccIf_c
creater()=0 (defined in m2d::ResAccIf_c)m2d::ResAccIf_cpure virtual
detach() (defined in m2d::ResAccIf_c)m2d::ResAccIf_c
getResAccessor() const (defined in m2d::ResAccIf_c)m2d::ResAccIf_cinline
getResource(ulong type, const char *name) (defined in m2d::ResAccIf_c)m2d::ResAccIf_c
mpResAccessor (defined in m2d::ResAccIf_c)m2d::ResAccIf_cprivate
mpResource (defined in m2d::ResAccIf_c)m2d::ResAccIf_cprivate
ResAccIf_c() (defined in m2d::ResAccIf_c)m2d::ResAccIf_cinline
setResAccessor(nw4r::lyt::ArcResourceAccessor *resAccessor) (defined in m2d::ResAccIf_c)m2d::ResAccIf_cinline
~ResAccIf_c() (defined in m2d::ResAccIf_c)m2d::ResAccIf_cinlinevirtual