NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 6 of file resource.hpp.
Public Member Functions | |
virtual void | creater ()=0 |
bool | attach (void *, const char *) |
void | detach () |
void * | getResource (unsigned long, const char *) |
nw4r::lyt::ArcResourceAccessor * | getResAccessor () const |
Private Attributes | |
nw4r::lyt::ArcResourceAccessor * | mpResAccessor |
void * | mpResource |
bool m2d::ResAccIf_c::attach | ( | void * | resource, |
const char * | rootDir ) |
void * m2d::ResAccIf_c::getResource | ( | unsigned long | type, |
const char * | name ) |
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inline |
Definition at line 15 of file resource.hpp.
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private |
Definition at line 18 of file resource.hpp.
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private |
Definition at line 19 of file resource.hpp.