NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for m3d::banm_c, including all inherited members.
anmType_e enum name | m3d::banm_c | |
banm_c() (defined in m3d::banm_c) | m3d::banm_c | inline |
createAllocator(mAllocator_c *allocator, size_t *size) (defined in m3d::banm_c) | m3d::banm_c | |
getFrame() const (defined in m3d::banm_c) | m3d::banm_c | |
getObj() (defined in m3d::banm_c) | m3d::banm_c | inline |
getRate() const (defined in m3d::banm_c) | m3d::banm_c | |
getType() const =0 (defined in m3d::banm_c) | m3d::banm_c | pure virtual |
IsBound() const (defined in m3d::banm_c) | m3d::banm_c | |
mAllocator (defined in m3d::banm_c) | m3d::banm_c | protected |
mpHeap (defined in m3d::banm_c) | m3d::banm_c | protected |
mpObj (defined in m3d::banm_c) | m3d::banm_c | protected |
play() (defined in m3d::banm_c) | m3d::banm_c | inlinevirtual |
remove() (defined in m3d::banm_c) | m3d::banm_c | virtual |
setFrameOnly(float frame) (defined in m3d::banm_c) | m3d::banm_c | |
setRate(float rate) (defined in m3d::banm_c) | m3d::banm_c | |
sHeapAlignment | m3d::banm_c | privatestatic |
TYPE_ANM_CHR enum value (defined in m3d::banm_c) | m3d::banm_c | |
TYPE_ANM_MAT_CLR enum value (defined in m3d::banm_c) | m3d::banm_c | |
TYPE_ANM_OTHER enum value | m3d::banm_c | |
TYPE_ANM_TEX_PAT enum value (defined in m3d::banm_c) | m3d::banm_c | |
TYPE_ANM_TEX_SRT enum value (defined in m3d::banm_c) | m3d::banm_c | |
TYPE_ANM_VIS enum value (defined in m3d::banm_c) | m3d::banm_c | |
~banm_c() (defined in m3d::banm_c) | m3d::banm_c | virtual |