Definition at line 20 of file ef_effectsystem.h.
 
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bool  | Initialize (ulong maxGroupID) | 
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bool  | Closing (Effect *pEffect) | 
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Effect *  | CreateEffect (const char *pName, ulong groupID, u16 calcRemain) | 
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ulong  | RetireEffect (Effect *pEffect) | 
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ulong  | RetireEffectAll (ulong groupID) | 
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ulong  | RetireEmitterAll (ulong groupID) | 
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ulong  | RetireParticleAll (ulong groupID) | 
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void  | Calc (ulong groupID, bool onlyBillboard) | 
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void  | Draw (const DrawInfo &rInfo, ulong groupID) | 
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| MemoryManagerBase *  | GetMemoryManager () const | 
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| void  | SetMemoryManager (MemoryManagerBase *pManager, ulong maxGroupID) | 
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| void  | SetXFFlushSafe (bool safe) | 
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◆ GetMemoryManager()
◆ SetMemoryManager()
  
  
      
        
          | void nw4r::ef::EffectSystem::SetMemoryManager  | 
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          MemoryManagerBase * |           pManager,  | 
         
        
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          ulong |           maxGroupID ) | 
         
       
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inline   | 
  
 
 
◆ SetXFFlushSafe()
  
  
      
        
          | void nw4r::ef::EffectSystem::SetXFFlushSafe  | 
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          bool |           safe | ) | 
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inline   | 
  
 
 
◆ mMemoryManager
◆ mDrawOrderFunc
◆ mDrawStrategyBuilder
◆ mEmitFormBuilder
◆ mCreationQueue
◆ mMaxGroupID
      
        
          | ulong nw4r::ef::EffectSystem::mMaxGroupID | 
        
      
 
 
◆ mActivityList
◆ mRandom
      
        
          | Random nw4r::ef::EffectSystem::mRandom | 
        
      
 
 
◆ mProcessCameraPos
      
        
          | math::VEC3 nw4r::ef::EffectSystem::mProcessCameraPos | 
        
      
 
 
◆ mProcessCameraMtx
◆ mProcessCameraFar
      
        
          | f32 nw4r::ef::EffectSystem::mProcessCameraFar | 
        
      
 
 
◆ mProcessCameraNear
      
        
          | f32 nw4r::ef::EffectSystem::mProcessCameraNear | 
        
      
 
 
◆ mXFFlushSafe
      
        
          | bool nw4r::ef::EffectSystem::mXFFlushSafe | 
        
      
 
 
◆ mDisplayVersion
  
  
      
        
          | bool nw4r::ef::EffectSystem::mDisplayVersion | 
         
       
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static   | 
  
 
 
◆ instance