NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::G3DState, including all inherited members.
INVALIDATE_ALL enum value | nw4r::g3d::G3DState | |
INVALIDATE_CULLVTXDESC enum value | nw4r::g3d::G3DState | |
INVALIDATE_CURRENTMTX enum value | nw4r::g3d::G3DState | |
INVALIDATE_FOG enum value | nw4r::g3d::G3DState | |
INVALIDATE_GENMODE2 enum value | nw4r::g3d::G3DState | |
INVALIDATE_LIGHT enum value | nw4r::g3d::G3DState | |
INVALIDATE_MISC enum value | nw4r::g3d::G3DState | |
INVALIDATE_MTXARRAY enum value | nw4r::g3d::G3DState | |
INVALIDATE_TEV enum value | nw4r::g3d::G3DState | |
INVALIDATE_TEXMTX enum value | nw4r::g3d::G3DState | |
INVALIDATE_TEXOBJ enum value | nw4r::g3d::G3DState | |
INVALIDATE_TLUT enum value | nw4r::g3d::G3DState | |
InvalidateFlag enum name | nw4r::g3d::G3DState | |
SetRenderModeObj(const GXRenderModeObj &) (defined in nw4r::g3d::G3DState) | nw4r::g3d::G3DState | static |