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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::LightSet, including all inherited members.
| IsValid() const (defined in nw4r::g3d::LightSet) | nw4r::g3d::LightSet | inline |
| LightSet(LightSetting *pSetting, LightSetData *pData) (defined in nw4r::g3d::LightSet) | nw4r::g3d::LightSet | inline |
| mpLightSetData (defined in nw4r::g3d::LightSet) | nw4r::g3d::LightSet | private |
| mpSetting (defined in nw4r::g3d::LightSet) | nw4r::g3d::LightSet | private |
| SelectAmbLightObj(int lightObjIdx) (defined in nw4r::g3d::LightSet) | nw4r::g3d::LightSet | |
| SelectLightObj(ulong lightIdx, int lightObjIdx) (defined in nw4r::g3d::LightSet) | nw4r::g3d::LightSet | |
| ~LightSet() (defined in nw4r::g3d::LightSet) | nw4r::g3d::LightSet | inline |