NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 117 of file g3d_light.h.
Public Member Functions | |
LightSet (LightSetting *pSetting, LightSetData *pData) | |
bool | IsValid () const |
bool | SelectLightObj (ulong lightIdx, int lightObjIdx) |
bool | SelectAmbLightObj (int lightObjIdx) |
Private Attributes | |
LightSetting * | mpSetting |
LightSetData * | mpLightSetData |
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inline |
Definition at line 119 of file g3d_light.h.
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inline |
Definition at line 121 of file g3d_light.h.
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inline |
Definition at line 123 of file g3d_light.h.
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private |
Definition at line 131 of file g3d_light.h.
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private |
Definition at line 132 of file g3d_light.h.