NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::ResMatPix, including all inherited members.
CallDisplayList(bool sync) const (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
CopyTo(void *pDst) const (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
DCStore(bool sync) (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
EndEdit() (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | inline |
GXGetAlphaCompare(GXCompare *pComp0, u8 *pRef0, GXAlphaOp *pLogic, GXCompare *pComp1, u8 *pRef1) const (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
GXGetBlendMode(GXBlendMode *pMode, GXBlendFactor *pSrcFactor, GXBlendFactor *pDstFactor, GXLogicOp *pLogic) const (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
GXGetDstAlpha(GXBool *pEnable, u8 *pAlpha) const (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
GXGetZMode(GXBool *pTest, GXCompare *pCompare, GXBool *pUpdate) const (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
GXSetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp logic, GXCompare comp1, u8 ref1) (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
GXSetBlendMode(GXBlendMode mode, GXBlendFactor srcFactor, GXBlendFactor dstFactor, GXLogicOp logic) (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
GXSetDstAlpha(GXBool enable, u8 alpha) (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
GXSetZMode(GXBool test, GXCompare compare, GXBool update) (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix | |
NW4R_G3D_RESOURCE_FUNC_DEF_EX(ResMatPix, ResPixDL) (defined in nw4r::g3d::ResMatPix) | nw4r::g3d::ResMatPix |