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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 342 of file g3d_resmat.h.
Public Member Functions | |
| NW4R_G3D_RESOURCE_FUNC_DEF_EX (ResMatPix, ResPixDL) | |
| void | DCStore (bool sync) |
| ResMatPix | CopyTo (void *pDst) const |
| void | CallDisplayList (bool sync) const |
| bool | GXGetAlphaCompare (GXCompare *pComp0, u8 *pRef0, GXAlphaOp *pLogic, GXCompare *pComp1, u8 *pRef1) const |
| void | GXSetAlphaCompare (GXCompare comp0, u8 ref0, GXAlphaOp logic, GXCompare comp1, u8 ref1) |
| bool | GXGetZMode (GXBool *pTest, GXCompare *pCompare, GXBool *pUpdate) const |
| void | GXSetZMode (GXBool test, GXCompare compare, GXBool update) |
| bool | GXGetBlendMode (GXBlendMode *pMode, GXBlendFactor *pSrcFactor, GXBlendFactor *pDstFactor, GXLogicOp *pLogic) const |
| void | GXSetBlendMode (GXBlendMode mode, GXBlendFactor srcFactor, GXBlendFactor dstFactor, GXLogicOp logic) |
| bool | GXGetDstAlpha (GXBool *pEnable, u8 *pAlpha) const |
| void | GXSetDstAlpha (GXBool enable, u8 alpha) |
| void | EndEdit () |
Public Member Functions inherited from nw4r::g3d::ResCommon< ResPixDL > | |
| ResCommon (void *pData) | |
| ResCommon (const void *pData) | |
| bool | IsValid () const |
| ResPixDL * | ptr () |
| const ResPixDL * | ptr () const |
| ResPixDL & | ref () |
| const ResPixDL & | ref () const |
| ResPixDL * | ofs_to_ptr_raw (s32 ofs) |
| const ResPixDL * | ofs_to_ptr_raw (s32 ofs) const |
| ResPixDL * | ofs_to_ptr (s32 ofs) |
| const ResPixDL * | ofs_to_ptr (s32 ofs) const |
| ResPixDL | ofs_to_obj (s32 ofs) |
| const ResPixDL | ofs_to_obj (s32 ofs) const |
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inline |
Definition at line 367 of file g3d_resmat.h.