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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::ScnMdl::CopiedVisAccess, including all inherited members.
| CopiedVisAccess(ScnMdl *pScnMdl, ulong id) (defined in nw4r::g3d::ScnMdl::CopiedVisAccess) | nw4r::g3d::ScnMdl::CopiedVisAccess | |
| IsVisible() const (defined in nw4r::g3d::ScnMdl::CopiedVisAccess) | nw4r::g3d::ScnMdl::CopiedVisAccess | |
| mNodeID (defined in nw4r::g3d::ScnMdl::CopiedVisAccess) | nw4r::g3d::ScnMdl::CopiedVisAccess | private |
| mpScnMdl (defined in nw4r::g3d::ScnMdl::CopiedVisAccess) | nw4r::g3d::ScnMdl::CopiedVisAccess | private |
| mpVis (defined in nw4r::g3d::ScnMdl::CopiedVisAccess) | nw4r::g3d::ScnMdl::CopiedVisAccess | private |
| SetVisibilityEx(bool visible) (defined in nw4r::g3d::ScnMdl::CopiedVisAccess) | nw4r::g3d::ScnMdl::CopiedVisAccess |