NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 49 of file g3d_scnmdl.h.
Public Member Functions | |
CopiedVisAccess (ScnMdl *pScnMdl, ulong id) | |
bool | IsVisible () const |
bool | SetVisibilityEx (bool visible) |
Private Attributes | |
ScnMdl * | mpScnMdl |
ulong | mNodeID |
u8 * | mpVis |
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private |
Definition at line 57 of file g3d_scnmdl.h.
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private |
Definition at line 58 of file g3d_scnmdl.h.
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private |
Definition at line 59 of file g3d_scnmdl.h.