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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::snd::Sound3DCalculator, including all inherited members.
| CalcAngleAndDistance(const nw4r::math::VEC3 &, float, float, float *, float *) (defined in nw4r::snd::Sound3DCalculator) | nw4r::snd::Sound3DCalculator | static |
| CalcBiquadFilterValue(const Sound3DManager &, const Sound3DListener &, const Sound3DParam &, float *) (defined in nw4r::snd::Sound3DCalculator) | nw4r::snd::Sound3DCalculator | static |
| CalcPan(const Sound3DManager &, const Sound3DListener &, const Sound3DParam &, const Sound3DCalculator::CalcPanParam &, float *pan, float *surroundPan) (defined in nw4r::snd::Sound3DCalculator) | nw4r::snd::Sound3DCalculator | static |
| CalcPanDpl2(const nw4r::math::VEC3 &, float, float, float, float, float, float, float *, float *) (defined in nw4r::snd::Sound3DCalculator) | nw4r::snd::Sound3DCalculator | static |
| CalcPanStereo(const nw4r::math::VEC3 &, float, float, float, float, float *, float *) (defined in nw4r::snd::Sound3DCalculator) | nw4r::snd::Sound3DCalculator | static |
| CalcPitch(const Sound3DManager &, const Sound3DListener &, const Sound3DParam &, float *) (defined in nw4r::snd::Sound3DCalculator) | nw4r::snd::Sound3DCalculator | static |
| CalcVolumeAndPriority(const Sound3DManager &, const Sound3DListener &, const Sound3DParam &, float *, int *) (defined in nw4r::snd::Sound3DCalculator) | nw4r::snd::Sound3DCalculator | static |