NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
nw4r::snd::SoundStartable Member List

This is the complete list of members for nw4r::snd::SoundStartable, including all inherited members.

detail_ConvertLabelStringToSoundId(char const *label)=0 (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartablepure virtual
detail_HoldSound(SoundHandle *pHandle, ulong id, const StartInfo *pStartInfo) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
detail_HoldSound(SoundHandle *pHandle, const char *label, const StartInfo *pStartInfo) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
detail_PrepareSound(SoundHandle *pHandle, ulong id, const StartInfo *pStartInfo) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
detail_PrepareSound(SoundHandle *pHandle, const char *label, const StartInfo *pStartInfo) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
detail_SetupSound(SoundHandle *handle, ulong soundId, bool holdFlag, StartInfo const *startInfo)=0 (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartablepure virtual
detail_StartSound(SoundHandle *pHandle, ulong id, const StartInfo *pStartInfo) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
detail_StartSound(SoundHandle *pHandle, const char *label, const StartInfo *pStartInfo) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
HoldSound(SoundHandle *pHandle, ulong id) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
HoldSound(SoundHandle *pHandle, const char *label) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
HoldSound(SoundHandle *pHandle, unsigned int id) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
HoldSound(SoundHandle *pHandle, int id) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
PrepareSound(SoundHandle *pHandle, ulong id) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
PrepareSound(SoundHandle *pHandle, unsigned int id) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
PrepareSound(SoundHandle *pHandle, int id) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
START_ERR_CANNOT_ALLOCATE_TRACK enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_CANNOT_OPEN_FILE enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_INVALID_LABEL_STRING enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_INVALID_PARAMETER enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_INVALID_SEQ_START_LOCATION_LABEL enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_INVALID_SOUNDID enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_LOW_PRIORITY enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_NOT_AVAILABLE enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_NOT_DATA_LOADED enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_NOT_ENOUGH_INSTANCE enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_NOT_ENOUGH_PLAYER_HEAP enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_UNKNOWN enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_ERR_USER enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
START_SUCCESS enum value (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
StartResult enum name (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartable
StartSound(SoundHandle *pHandle, ulong id) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
StartSound(SoundHandle *pHandle, const char *label) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
StartSound(SoundHandle *pHandle, unsigned int id) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
StartSound(SoundHandle *pHandle, int id) (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinline
~SoundStartable() (defined in nw4r::snd::SoundStartable)nw4r::snd::SoundStartableinlinevirtual