Definition at line 26 of file snd_SoundStartable.h.
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virtual StartResult | detail_SetupSound (SoundHandle *handle, ulong soundId, bool holdFlag, StartInfo const *startInfo)=0 |
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virtual ulong | detail_ConvertLabelStringToSoundId (char const *label)=0 |
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StartResult | detail_StartSound (SoundHandle *pHandle, ulong id, const StartInfo *pStartInfo) |
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StartResult | detail_StartSound (SoundHandle *pHandle, const char *label, const StartInfo *pStartInfo) |
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StartResult | detail_HoldSound (SoundHandle *pHandle, ulong id, const StartInfo *pStartInfo) |
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StartResult | detail_HoldSound (SoundHandle *pHandle, const char *label, const StartInfo *pStartInfo) |
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StartResult | detail_PrepareSound (SoundHandle *pHandle, ulong id, const StartInfo *pStartInfo) |
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StartResult | detail_PrepareSound (SoundHandle *pHandle, const char *label, const StartInfo *pStartInfo) |
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bool | StartSound (SoundHandle *pHandle, ulong id) |
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bool | StartSound (SoundHandle *pHandle, const char *label) |
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bool | StartSound (SoundHandle *pHandle, unsigned int id) |
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bool | StartSound (SoundHandle *pHandle, int id) |
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bool | HoldSound (SoundHandle *pHandle, ulong id) |
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bool | HoldSound (SoundHandle *pHandle, const char *label) |
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bool | HoldSound (SoundHandle *pHandle, unsigned int id) |
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bool | HoldSound (SoundHandle *pHandle, int id) |
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bool | PrepareSound (SoundHandle *pHandle, ulong id) |
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bool | PrepareSound (SoundHandle *pHandle, unsigned int id) |
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bool | PrepareSound (SoundHandle *pHandle, int id) |
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