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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::snd::StrmSoundHandle, including all inherited members.
| DetachSound() (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | |
| IsAttachedSound() const (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | inline |
| mSound (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | private |
| SetVolume(ulong trackFlags, f32 volume, int fadeFrames) (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | inline |
| StrmSoundHandle(SoundHandle *) (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | |
| ~StrmSoundHandle() (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | inline |