NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::snd::StrmSoundHandle, including all inherited members.
DetachSound() (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | |
IsAttachedSound() const (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | inline |
mSound (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | private |
SetVolume(ulong trackFlags, f32 volume, int fadeFrames) (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | inline |
StrmSoundHandle(SoundHandle *) (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | |
~StrmSoundHandle() (defined in nw4r::snd::StrmSoundHandle) | nw4r::snd::StrmSoundHandle | inline |