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    NSMBW-Decomp
    
   A decompilation of New Super Mario Bros. Wii 
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Definition at line 28 of file snd_StrmSoundHandle.h.
Public Member Functions | |
| StrmSoundHandle (SoundHandle *) | |
| bool | IsAttachedSound () const | 
| void | DetachSound () | 
| void | SetVolume (ulong trackFlags, f32 volume, int fadeFrames) | 
Private Attributes | |
| detail::StrmSound * | mSound | 
      
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  inline | 
Definition at line 34 of file snd_StrmSoundHandle.h.
      
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  inline | 
Definition at line 35 of file snd_StrmSoundHandle.h.
      
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  inline | 
Definition at line 39 of file snd_StrmSoundHandle.h.
      
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  private | 
Definition at line 47 of file snd_StrmSoundHandle.h.