NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 28 of file snd_StrmSoundHandle.h.
Public Member Functions | |
StrmSoundHandle (SoundHandle *) | |
bool | IsAttachedSound () const |
void | DetachSound () |
void | SetVolume (ulong trackFlags, f32 volume, int fadeFrames) |
Private Attributes | |
detail::StrmSound * | mSound |
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inline |
Definition at line 34 of file snd_StrmSoundHandle.h.
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inline |
Definition at line 35 of file snd_StrmSoundHandle.h.
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inline |
Definition at line 39 of file snd_StrmSoundHandle.h.
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private |
Definition at line 47 of file snd_StrmSoundHandle.h.