NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 82 of file snd_AnimSoundReader.h.
Public Member Functions | |
bool | Setup (const void *buf) |
void | Shutdown () |
ulong | GetEventCount () const |
const AnimSoundFile::EventTable * | GetEventTable () const |
const AnimEventRef * | GetEventRef (ulong id) const |
const AnimEvent * | GetEvent (const AnimEventRef *ref) const |
bool | IsValid () const |
ulong | GetAnimDuration () const |
Private Attributes | |
const AnimSoundFile::Header * | mpHeader |
const AnimSoundFile::Block * | mpBlock |
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inline |
Definition at line 93 of file snd_AnimSoundReader.h.
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inline |
Definition at line 97 of file snd_AnimSoundReader.h.
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private |
Definition at line 105 of file snd_AnimSoundReader.h.
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private |
Definition at line 106 of file snd_AnimSoundReader.h.