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    NSMBW-Decomp
    
   A decompilation of New Super Mario Bros. Wii 
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Definition at line 82 of file snd_AnimSoundReader.h.
Public Member Functions | |
| bool | Setup (const void *buf) | 
| void | Shutdown () | 
| ulong | GetEventCount () const | 
| const AnimSoundFile::EventTable * | GetEventTable () const | 
| const AnimEventRef * | GetEventRef (ulong id) const | 
| const AnimEvent * | GetEvent (const AnimEventRef *ref) const | 
| bool | IsValid () const | 
| ulong | GetAnimDuration () const | 
Private Attributes | |
| const AnimSoundFile::Header * | mpHeader | 
| const AnimSoundFile::Block * | mpBlock | 
      
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  inline | 
Definition at line 93 of file snd_AnimSoundReader.h.
      
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  inline | 
Definition at line 97 of file snd_AnimSoundReader.h.
      
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  private | 
Definition at line 105 of file snd_AnimSoundReader.h.
      
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  private | 
Definition at line 106 of file snd_AnimSoundReader.h.