NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::snd::detail::AnimSoundImpl Member List

This is the complete list of members for nw4r::snd::detail::AnimSoundImpl, including all inherited members.

AnimSoundImpl(SoundStartable &startable, AnimEventPlayer *player, int) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
BACKWARD enum value (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
Callback typedef (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
field_0x0C (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
field_0x19 (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
field_0x1A (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
field_0x1C (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
field_0x24 (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
field_0x28 (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
FORWARD enum value (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
HoldEvent(const AnimEvent *, bool) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
IsPlayableLoopCount(const nw4r::snd::detail::AnimEventFrameInfo &) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
mCallback (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
mIsActive (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
mNumSounds (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
mpSounds (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
mReader (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
mStartable (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
mVariableValue (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImplprivate
PlayDirection enum name (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
ResetFrame(f32, int) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
Setup(const void *data) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
Shutdown() (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
StartEvent(const AnimEvent *, bool) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
StopEvent(const AnimEvent *) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
UpdateBackward(f32 frame) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
UpdateBackwardRange(const AnimEventRef *, s32) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
UpdateForward(f32 frame) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
UpdateForwardRange(const AnimEventRef *, s32) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
UpdateFrame(f32 frame, PlayDirection dir) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
UpdateOneFrame(s32 duration, PlayDirection direction) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
UpdateTrigger(const AnimEventRef *, s32, PlayDirection) (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl
~AnimSoundImpl() (defined in nw4r::snd::detail::AnimSoundImpl)nw4r::snd::detail::AnimSoundImpl