AnimSoundImpl(SoundStartable &startable, AnimEventPlayer *player, int) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
BACKWARD enum value (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
Callback typedef (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
field_0x0C (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
field_0x19 (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
field_0x1A (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
field_0x1C (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
field_0x24 (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
field_0x28 (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
FORWARD enum value (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
HoldEvent(const AnimEvent *, bool) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
IsPlayableLoopCount(const nw4r::snd::detail::AnimEventFrameInfo &) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
mCallback (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
mIsActive (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
mNumSounds (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
mpSounds (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
mReader (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
mStartable (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
mVariableValue (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
PlayDirection enum name (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
ResetFrame(f32, int) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
Setup(const void *data) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
Shutdown() (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
StartEvent(const AnimEvent *, bool) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
StopEvent(const AnimEvent *) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
UpdateBackward(f32 frame) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
UpdateBackwardRange(const AnimEventRef *, s32) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
UpdateForward(f32 frame) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
UpdateForwardRange(const AnimEventRef *, s32) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
UpdateFrame(f32 frame, PlayDirection dir) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
UpdateOneFrame(s32 duration, PlayDirection direction) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
UpdateTrigger(const AnimEventRef *, s32, PlayDirection) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
~AnimSoundImpl() (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |