| AnimSoundImpl(SoundStartable &startable, AnimEventPlayer *player, int) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| BACKWARD enum value (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| Callback typedef (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| field_0x0C (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| field_0x19 (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| field_0x1A (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| field_0x1C (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| field_0x24 (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| field_0x28 (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| FORWARD enum value (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| HoldEvent(const AnimEvent *, bool) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| IsPlayableLoopCount(const nw4r::snd::detail::AnimEventFrameInfo &) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| mCallback (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| mIsActive (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| mNumSounds (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| mpSounds (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| mReader (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| mStartable (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| mVariableValue (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | private |
| PlayDirection enum name (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| ResetFrame(f32, int) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| Setup(const void *data) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| Shutdown() (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| StartEvent(const AnimEvent *, bool) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| StopEvent(const AnimEvent *) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| UpdateBackward(f32 frame) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| UpdateBackwardRange(const AnimEventRef *, s32) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| UpdateForward(f32 frame) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| UpdateForwardRange(const AnimEventRef *, s32) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| UpdateFrame(f32 frame, PlayDirection dir) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| UpdateOneFrame(s32 duration, PlayDirection direction) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| UpdateTrigger(const AnimEventRef *, s32, PlayDirection) (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |
| ~AnimSoundImpl() (defined in nw4r::snd::detail::AnimSoundImpl) | nw4r::snd::detail::AnimSoundImpl | |