NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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sFStateMgr_c< T, Method > Member List

This is the complete list of members for sFStateMgr_c< T, Method >, including all inherited members.

changeState(const sStateIDIf_c &newState)sStateMgr_c< T, Method, sFStateFct_c, sStateIDChk_c >inlinevirtual
executeState()sStateMgr_c< T, Method, sFStateFct_c, sStateIDChk_c >inlinevirtual
finalizeState()sStateMgr_c< T, Method, sFStateFct_c, sStateIDChk_c >inlinevirtual
getNewStateID() constsStateMgr_c< T, Method, sFStateFct_c, sStateIDChk_c >inlinevirtual
getOldStateID() constsStateMgr_c< T, Method, sFStateFct_c, sStateIDChk_c >inlinevirtual
getState() constsStateMgr_c< T, Method, sFStateFct_c, sStateIDChk_c >inlinevirtual
getStateID() constsStateMgr_c< T, Method, sFStateFct_c, sStateIDChk_c >inlinevirtual
initializeState()sStateMgr_c< T, Method, sFStateFct_c, sStateIDChk_c >inlinevirtual
refreshState()sStateMgr_c< T, Method, sFStateFct_c, sStateIDChk_c >inlinevirtual
sFStateMgr_c(T &owner, const sStateIDIf_c &initializeState) (defined in sFStateMgr_c< T, Method >)sFStateMgr_c< T, Method >inline
~sStateMgrIf_c() (defined in sStateMgrIf_c)sStateMgrIf_cinlineprivatevirtual