NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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sStateIDChkIf_c Class Referenceabstract

#include <game/sLib/s_StateInterfaces.hpp>

Inheritance diagram for sStateIDChkIf_c:
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Description

The interface for state ID checkers.

[This class is not really used, but it seems to be intended for testing if a state is "normal", most likely a debug leftover].

Definition at line 46 of file s_StateInterfaces.hpp.

Public Member Functions

virtual bool isNormalID (const sStateIDIf_c &id) const =0
 Returns whether a state ID is normal.
 

Constructor & Destructor Documentation

◆ ~sStateIDChkIf_c()

virtual sStateIDChkIf_c::~sStateIDChkIf_c ( )
inlinevirtual

Definition at line 48 of file s_StateInterfaces.hpp.

Member Function Documentation

◆ isNormalID()

virtual bool sStateIDChkIf_c::isNormalID ( const sStateIDIf_c & id) const
pure virtual

Returns whether a state ID is normal.

Implemented in sStateIDChk_c.